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Lightyear Frontier guides for 1.0

Checked 2026-11-05 · Lightyear Frontier 1.0

These guides follow the 1.0 release of 4 November 2026. Older pages on the web still teach the Automator. That machine is gone. Start with the automation guide if your save is from 0.8, then the pipe page if a mineral extractor is the thing that stalled.

Farming numbers live on the crop table. This hub only explains soil, fertilizer, and why a mutation is a soil choice rather than a dice roll. Animals that vanish are a separate question from the animal list. Building covers planning mode and the roof-bonus change. Mech upgrades explain why a 0.8 save that could equip only two parts is not stuck that way in 1.0.

Pick the question you actually have

Milestone names from the 0.8 wiki are still useful as a map of themes. The 1.0 notes moved automation to Milestone 4 and added Milestones 13 and 14, but they did not publish a full new delivery table.

Steam store screenshot of a homestead, wheat field, and farming mech under a ringed planet
Steam store screenshot of the mech customization screen with Field Plow Mk. 1 selected

In this section

Questions

Which guide is for 1.0 pipes?

The automation guide and the Automator migration page. The pipe page is the mineral-extractor wiring.

Where are crop growth days?

On the crops table, not in the farming essay.

Is there a combat walkthrough?

There is a short page on what the store means by no raids. It is not a fight guide.

Related

Sources